Dingo sound file
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Your Name. Recipient Mobile. Pause the video to read or inspect screens with greater detail. Product discontinued August 11, As with all Bingo Rose software, great attention to detail has been incorporated into main screen design to maximize viewability by the DINGO patron.
During a game, only essential controls remain visible on the screen to avoid distractions. Program Setup and Customization. The smaller display of the current card will be displayed in the associated place on the main flashboard screen. If the Use Sound checkbox is checked, a sound file associated with that card will be activated. If the Show Timer Bar checkbox is checked, an added visual display of the countdown to the next card called will be visible. If a value less than 10 is entered into the Seconds to Countdown textbox, a warning message will be displayed see below.
Seconds to Countdown warning. The countdown interval is entered in seconds in the Seconds to Countdown textbox on the Utility Switchboard and is displayed on the main screen. The Countdown decreases in number with every second that elapses. When the countdown reaches 0, the process is repeated automatically. With each card called, the Card value increases.
The image below also shows the Joker has been called reminder indicator. Card count and Seconds to Countdown indicators. If the program is set to Timer mode, when the countdown reaches 0, the Next Card button reappears on the main screen and must be selected to initiate the next card call.
This setting may be beneficial in an environment whereby the caller requires more control of the program due to the nature of the patrons in attendance. The Use Joker checkbox is checked if the user wishes to insert a Joker into the deck when it is shuffled Shuffle button. Uses for this feature are discussed later in this document. When the Joker is called, no sound file is activated.
The game, however, is immediately stopped and a popup announces the Joker see image below. The wording that appears on the popup can be changed by amending the text in the Default Joker Text textbox on the Utility Switchboard.
A smaller display of the Joker is displayed on the main screen until the current game is ended as a visual reminder that the Joker had been called before a DINGO was called.
When the Use Validation checkbox is selected, the controls for the card validation feature of the program are made visible on the main screen. Details about this feature that displays a popup of a card suspected of being a winner visually indicating to all patrons if the card is a winner are discussed later in this document. Selecting the License button will open the Bingo Rose License popup.
This popup is initially displayed the first time the software is started after installation. The information to enter into the screen is provided to the licensed organization in a letter accompanying the software CD after purchase and is unique to that organization.
Incorrect entries may result in the software terminating, necessitating re-launch to access this License form. Generally, there is no reason to open this popup after the software is successfully installed other than to discover the license information should the record of it be lost. Main Screen Customization Features. Customizable horizontal image and default card image. Note: File dimensions for these three files must be maintained. Traditionally, the game is played in the deaf community using the instructions below, but read on to see how Bingo Rose brings something new to the game.
Double-clicking the Bingo Rose logo at any other time will display the About Bingo Rose splash screen discussed later in this document. A major new feature greatly expands the traditional fashion of playing the game to improve patron enjoyment of the game as well as offer opportunity to generate greater fundraiser revenue flow.
Using one deck of playing cards per group of four patrons limits the patron to playing one game at a time. The program includes a file which contains game boards like the one above. Each is unique. There are 4 cards per sheet and each sheet contains all 52 playing cards. Users have the option of selling a full sheet with the 4 cards. In this way the player will mark off one item with each call. The user organization could also cut the page into 4 individual cards, creating individual game boards.
Using game cards like this would allow players to play more than 1 game card at a time for more enjoyment, as well as add an extra level of challenge to the game. More than one game board could be played with each game the calling interval would have to be adjusted to allow patrons sufficient time to mark their boards.
The fundraising advantage is therefore increased. For those who are environmentally conscious, these boards could be printed on card stock and laminated for repeat usage. A coin could be used to cover called cards. Or have the game boards printed on punch-out paper for repeat game use.
But there is a greater benefit to using these game boards. There is a card validation feature built into the program. This control below can be hidden from the main screen if the cards are not used by deselecting the Use Validation check box on the Utility Switchboard.
When someone calls DINGO, rather than have to individually check each of their 13 playing cards against the flashboard of cards called, they can give the caller the card number i. That information is entered into the validation control and the Validate button is selected. What pops up is a validation of the card such as the one below. Note that this card is not a winner as the Queen of Clubs was not called. All patrons can readily determine from the popup if the patron has a winning card or not.
Print as many as you need. For control purposes, you can designate a series group to be played for a particular game or date. Or pre-print the game board paper or card stock with your logo, event date, or promotional material.
About Bingo Rose Software. Bingo Rose is proud of the contribution we make towards providing organizations with professional and affordable software solutions to their entertainment needs. Our software development curve relies upon feedback from our valued customers.
If there is something your organization needs that has appeal to a broad audience, we would be interested in hearing your ideas.
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