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Guitar Hero 3: Legends of Rock is a rock 'n roll rhythm game and the third game in the Guitar Hero franchise. Like the previous two Guitar Hero titles and the Rock Band franchise, Legends of Rock puts the player in the shoes of an aspiring guitarist on their rise to glory. Starting off as a lowly garage band playing gigs around town, you and your friends quickly rise to fame as you shred on your guitar.
Guitar Hero 3 contains a variety of new modes as well, including a cooperative career as well as online multiplayer. For those who've mastered the first two Guitar Hero titles, Legends of Rock provides an ample amount of challenge, putting your fingers to the test.
If you think you have what it takes to become a true rock legend, give Guitar Hero 3 a try! In the main Career mode, Guitar Hero 3: Legends of Rock follows your custom character trying to win fame and fortune as a member of a small rock band.
In order to progress to the next level of your career, you successfully impress the audience at your concerts by performing well in various songs. In the Co-op Career mode, you and your buddy play as two friends who link up with a drummer and singer, film a music video, and even go on to play a gig in Japan.
These extra scenes provide some great motivation to keep jamming on, as you skyrocket to fantastical levels of fame. Just like in previous Guitar Hero titles, players use a guitar peripheral with five fret buttons, pressing colored notes in time with the current song. On easier difficulties, players are only required to tap a few buttons, but on the highest difficulty, advanced guitar skills are basically required. Playing notes in succession without a mistake raises your combo meter, which in turn increases your score.
If you fail to keep up with the notes or miss too many, the crowd will turn on you, failing the song. Luckily, there are four difficulty levels to choose from, each one providing a significant step up in challenge. At the end of each song, you're given a star rating based on your performance. There are a variety of modes to choose from in Guitar Hero 3, providing plenty of different ways to rock with your friends. In addition to the single-player and cooperative Career modes, players can enjoy fierce, competitive multiplayer matches both locally and online.
The video helps boost the band's popularity, and they soon earn a gig in Japan. The band is forced to take a three-month hiatus to reconcile their differences of opinion on the band's future.
Their comeback performance starts a neighborhood fire and places the band in jail. Lou arrives, offering the band to be freed from jail if they perform for the inmates. However, after their performance, the band finds themselves in Lou's Inferno, and is forced to play a live show for the netherworld in order to return to the mortal world.
The Xbox , PlayStation 3, and Wii versions of Guitar Hero III: Legends of Rock feature online competitive play, in which the player can compete against another user through the console's network service. Players can store up to three attacks at a time, and release them by using the same methods used to trigger Star Power in normal gameplay. The resulting effect may either make the song more difficult for the other player by adding additional notes or partially displaying the gem tracks, or may force the opponent to perform special actions to clear the effect, such as by pressing a fret button down repeatedly in response to a broken guitar string effect.
Should a player fail the song, the other player wins. If neither player fails the song, they compete in a Sudden Death segment, in which the only attainable Battle Powers are Death Drain attacks, which inevitably makes the opponent fail by draining his or her Rock Meter.
Guitar Hero III was bundled with newly developed wireless guitar controllers for the console releases, though previous controllers from other Guitar Hero games could be used. This slot allows the game to offer several features exclusive to the console, such as by using the internal speaker and rumble on the Remote to provide feedback on missed notes and Star Power.
The note tracks, on-stage motions of the band, and stage lighting and effect synchronization were created by the same team of developers who were all musicians and had previous experience in note tracking either from other music video games or from MIDI tracking. Once a stage idea was brainstormed, the team sought visual references from real stages to expand upon, and a 2D drawing of the envisioned stage was prepared for review and to remain a constant goal of the stage design.
This team worked with the animation department to place the band members, stage lighting, and other effects in the game before the final 3D version of the stage was completed. The final stages included several animated elements to help further bring the stage to life.
For the game's characters, the developers intended to keep the comical looks from the previous games, but they decided to update their appearances with realistic materials and textures to take advantage of the more powerful level of graphics capabilities of seventh-generation consoles.
Afterward, low-level meshes for each character were created, with details added with Zbrush, resulting in characters that, before being scaled down for the game environment, had more than six million polygons.
Slash, Tom Morello, and Bret Michaels, each performing one or more songs from their past recordings. All three were brought into the game using motion capture from the Motion Analysis Corporation. Guitar Hero III: Legends of Rock features 73 playable songs; 42 are part of the main setlist, 6 are exclusive to the Co-Op Career mode, and the remaining 25 are bonus tracks.
In total, 54 of the game's songs are master recordings. In addition, the Career mode includes three guitar battles, one against each boss: Slash, Tom Morello, and Lou the Devil. Slash and Morello both wrote and recorded original battle music for the game. Slum Lords. The game also supports downloadable tracks for the Xbox and PlayStation 3 versions; several free and for-cost downloadable songs and song packs are available on both the Xbox Live Marketplace and the PlayStation Store.
Activision's original announcement of Guitar Hero III: Legends of Rock indicated a planned release in their fiscal year, ending on March 31, This mode was added to the Xbox and PlayStation 3 versions via a patch. Guitar Hero III: Legends of Rock received acclaim from critics and fans, although it scored lower than its predecessors on review aggregator Metacritic.
GameSpy, in a review of the four console versions, favorable reviewed the new controllers, and called the Wii guitar the best guitar peripheral that they had seen, praising the vibration option. IGN's review of the Xbox and PlayStation 3 versions considered the game a 'pretty safe effort' from Neversoft, doing little to change the game due to it being their first time working on the series.
They also criticized the lack of customizable characters. They stated that 'Medium simply feels like Hard-minus-the-orange-button,' and that the Star Power phrases were too long, comparing the overall game to a 'trial by fire' in contrast to the previous games in the series. According to Rose's claims, Activision stated that these would only be used as promotional material for a trade show, but ended up using them within the game.
The judge maintained the likelihood of the breach of contract argument, setting a jury trial to likely occur in early Although the Wii version of the game was advertised as supporting Dolby Pro Logic II, players reported that the game would output audio in neither Pro Logic II nor stereo, providing only mono sound.
Activision had offered a free replacement remastered game disc that corrects this issue for North American and European releases. Neversoft attributed the problem to 'heavy amounts of traffic'.
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